Pitch

Presentation

Students had the first pitch in class. In this moment of the class, students showed how and why the want to do this game. They used 3 personas as references, they include qualities and quantities factors. In this presentation, students were able to explain the games in a way that everyone in the class can understand the onboarding of the game.

These are some suggestions according to the professor.

Important: Put income level as a part of the story of the personas.

These are the name of the analogs games groups. Also, this is the feedback according to the professor.

Dirty Minds

The problem with the process of how to play the game.

Add-On boarding of the game it is important to bring it to the game

Please fix the structure of the game with the wireframe. Think about how to generate a new idea for the game.

Never Have I ever

The Biggest Problems it has some many rules. Also, it is really hard to contain a full hand of cards.

Challenges: Add colors in the cards and make these colors to make a contrast.

Scattergories

 Add the explanation in the overview. Add the one page miss it.

Jenga

Testing the wireframe with your friends or roommate because it is a 3D prototype.

Second group

Exploding Kitten

Good wireframe, but test the game and make the button bigger.

Taboo

Test the game has to test it with another user

Magic

Explain the game quickly. Keep the landscape for the interface it makes more sense that way.

Uno Attack

Personas that you know

Challenge for every group

They have to test it the game with their friends.